Plum-black lacquer and pumpkin trim, second cabinet on the left as you come in. Bats wheel in over the hollow, fold their wings and drop. Clip a wing and the bat flies heavy and slow; take the body and it goes up in embers. Two stages on they arrive as gourds and hatch where they sit. Then the Witch's Galleon comes down under torn sails, and the only way in is straight through its shutters. Ace the machine and the arcade will postmark your own Witching Hour Ace stamp.

A game of skill · Personal best only