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A Halloween Hollow Attraction

Witching Hour

Plum-black lacquer and pumpkin trim, second cabinet on the left as you come in. Bats wheel in over the hollow, fold their wings and drop. Clip a wing and the bat flies heavy and slow; take the body and it goes up in embers. Two stages on they arrive as gourds and hatch where they sit. Then the Witch's Galleon comes down under torn sails, and the only way in is straight through its shutters. Ace the machine and the arcade will postmark your own Witching Hour Ace stamp.

A photorealistic plum-black upright arcade cabinet with an orange WITCHING HOUR marquee, bats and a witch's galleon painted on the sides.
WITCHING HOUR
← → MOVE · SPACE FIRE · SHIFT WARD
SLIDE TO MOVE · TAP TO FIRE
ACE AT 20,000 PTS
START
Wings
Shoot a wing off and the bat loses its lift — an easier body shot after.
Lantern Ward
Shift (or tap low on the screen) burns anything that touches you. Then it cools.
The Galleon
Chew a hole through the shutters, then put six shots into the cauldron core.

A game of skill · Personal best only