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A Spaceland Attraction

Skyward Fortress

Brushed steel, brass rivets and a marquee that hums. Drop a token and you are running the length of a citadel that floats above the cloud deck — the outer ramparts, the brass terraces, the hangar decks, the spire galleries and the citadel itself. Altitude is the whole game: climb over the walls, drop into the open band of a force field, and keep the tank alive by shooting the fuel drums on the deck. Hold all five sectors and the Postal Society will postmark your own Skyward Fortress stamp.

A brushed steel and brass arcade cabinet with a glowing SKYWARD FORTRESS marquee and side art of a floating citadel among stars.
SKYWARD FORTRESS
ARROWS TO FLY · SPACE TO FIRE
FIVE SECTORS TO ACE
START
The controls

Left and right to steer across the deck, up and down to change altitude, space to fire. On a touch screen, drag anywhere — your height follows your finger and the guns fire while you hold.

Reading the deck

Walls must be flown over, or slipped through the one open slot. Force fields leave a single band of altitude clear — the marker on the left gutter shows you where it is. Deck turrets only fire when you are low. Fuel drums are worth more than points.